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John Monkey and the Tomato Sauce of Immortality's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #74 | 2.041 | 3.333 |
| Audio | #81 | 1.837 | 3.000 |
| Special Object Implementation | #88 | 2.245 | 3.667 |
| Visuals | #94 | 1.837 | 3.000 |
| Overall | #94 | 1.837 | 3.000 |
| Gameplay | #95 | 1.633 | 2.667 |
| Theme Implementation | #103 | 1.429 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Quest for immortality, object is immortal. Lots of tomato stuff all around
What tools and 3rd party assets did you use?
Aseprite, me and myt friend made all assets and music
How did you use generative AI? (If you did)
I did not use Ai stuff
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Comments
Quite hard but cool concept!
Nice game
This is really cool! like getting over it, but you also have to drag a physics based tomato can with you. Unfortunately I couldn't get past the spike pits, so I can't comment on anything else beyond that. Good game:)