This game is quite fun. Leprechauns are quite good at stealing.They catch me so easily. Haha
Overall, I like it
| Criteria | Rank | Score* | Raw Score |
| Theme | #13 | 4.095 | 4.095 |
| Audio | #18 | 3.286 | 3.286 |
| Overall | #33 | 3.159 | 3.159 |
| Fun | #33 | 2.952 | 2.952 |
| Graphics | #38 | 2.857 | 2.857 |
| Controls | #39 | 2.810 | 2.810 |
| Originality | #42 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.1
Source
Yes - https://gitlab.com/hussainm89/godotwildjam23
Game Description
Land of the Leprechauns is a puzzle platformer set in a tiny world, with giant treasures. After shrinking to the size of his tiny foes, the player is able to enter the land of the leprechauns.
Discord Username
Sarag#9089, magicsoph #7563, hnuqweasd#3731
Participation Level (GWJ)
Yes - it is our first attempt at GWJ!
Jam Time!
No - this is not our first jam, it is our 2nd game jam!
This game is quite fun. Leprechauns are quite good at stealing.They catch me so easily. Haha
Overall, I like it
Nice level design and audio. The leprechauns are good reacting enemies too. Overall I think it plays very well.
It's a nice game! I quite enjoyed it. Though I really think this could've gotten a bit more polishing. I feel like there's that missing game juice I was looking for which could've been achieved with a little more polishing. Also, the leprechaun actually jumping in sync with the player was a surprise, and it definitely made collecting the coins a lot more challenging, which I quite like!
Those tricky leprechauns stole all my possessions and even know to jump right when I try to jump over them lol... That got me so many times! I like the backstory, it really gives me a reason to collect the coins... my coins! Nice sound effects too.
Nice little platformer, I quite enjoyed it. Good level design, and those Leprechauns are pretty fearsome.
I really liked "I need nothing! So I wish for nothing"... Poor choice of words by the protagonist haha.
Good job to you all!
Interesting concept, first time playing looks like a happy place, until you get caught, damn that game-over scene brings a very dark / horror vibe pretty quick :D, well done
I'll suggest to try to smooth the player movement for a better experience, also the intro message / history disappears really fast, I'm not a fast reader :P
The leaning back idle animation is kinda weird haha. It's fun, but a bit unforgiving when you're at a bunch of coins and lose them all because you mess up. Great job!
I like the graphics and the concept. I enjoyed stunning the enemies hahaha. The running animation is a bit slow but overall I enjoyed it. Great work!
A more dynamic and complex movement system would make it more engaging, or in general any sort of unique movement / combat mechanics. I think the idea has merit, but to really become a more interesting thing it needs to have some less bland platforming. The animations should be sped up as well - they feel really weird as is. Aside from those things, I liked the concept and the stunning of the enemies, and I liked the level design.
Those animations remind me old 16 bit non licenced games from snes! had some fun and the voices are cute
There are some minor bugs but it didn't ruined my experience
Good job!
I liked the concept of running of enormous (or regular sized while you are tiny) objects, like jewelry and stuff. I feel like the very unforgiving hitboxes, the fact that the leprechauns jump when you jump, and that they chase you for a long time make the difficulty very very high. My best run was 18 coins. I also found a softlock in the far right near the bottom of the map. You can drop down into the tree branches and are unable to get out.
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