Hey fellow devs!
I know the struggle of getting stuck searching for decent 2D characters when prototyping a sports game, so I built a Free Starter Kit of 2D Arcade Soccer Avatars to help devs skip the placeholder art phase.
Before I commit to expanding this into a massive 32-team mega pack, I really need some critical feedback from this community to ensure these assets are actually useful and engine-ready for your workflows.
What I specifically need feedback on:
1. Edge Cleanness & Transparency: These were initially AI-generated, but I spent a lot of time meticulously hand-cleaning the transparent PNGs to ensure there is zero junk or jagged edges. Can someone drop these into Unity, Godot, or an HTML5 Canvas environment and let me know if the edges hold up perfectly against dynamic backgrounds?
2. Proportions & UI Fit: Do these character proportions work well for your Football Manager-style UIs, team selection screens, or Trading Card profiles?
3. Color Readability: I've included 4 elite national teams (Portugal, Argentina, Brazil, and Spain). Do the classic colors pop enough for an arcade-style sports game?
Here is the link to the free project: [Free here]
Any harsh critiques, workflow suggestions, or engine-specific tests are highly appreciated. I want to make sure my art pipeline is 100% solid before making more. Thanks in advance!