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Gravity Well's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #2 | 3.667 | 3.667 |
| Originality | #2 | 3.917 | 3.917 |
| Overall | #4 | 3.583 | 3.583 |
| Theme | #6 | 4.083 | 4.083 |
| Art | #10 | 3.417 | 3.417 |
| Sound | #12 | 2.833 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
An amazing game! Is this one of gun that Aperture Science Handheld Portal Device invented?
That is an insane amount to get done in a week—really, really good.
thank you!
If you enjoyed the game and want to try the extra hard levels, you can enter the Konami code (or beat every other level). Signal Box and 200m Sprint are especially fun.
Great game! Creative use of the theme as well as unique to see a FPS in 1-bit!
I could relate to an extent with portal! Good work!
Great use of the theme, Well done.
Really good puzzles, interesting mechanic used in many creative ways and looks and sounds great. Good job!
i love it its really good idea a such good puzzles really really good
Wow, incredible work! Especially getting it running on a web build. After a bit of tinkering and learning it becomes very organic feeling to use the gravity gun. The gameplay and level design reminds me of Portal - there is a satisfying progression of learning techniques in a level which then become part of your basic skillset for the next level. My only (very minor) feedback is that the web-build didn't capture my mouse so at times turning was a little stiff. Other than that, once everything was fully loaded in it played incredibly smooth. Awesome game!
Hi, thanks for the feedback, glad you enjoyed the game! We originally had the web build capture the mouse, but unfortunately it makes looking around really choppy for some reason, so we decided it'd be better to leave it uncaptured.
nice idea! it took me a bit to figure out how to land the black holes where I wanted, and then it got engaging. Thanks for creating the game!