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How does your game meet GBJam's theme
Inspired by GBA old 2d platformers i wanted to make something in line with the art style. Everything here was made in Aseprite and programmed from scratch using Unity with 8-bit graphics to reflect the style
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Nice game! Spikes were a bit punishing so I didn't get very far. But I absolutely loved that intro song ( spent most of my time on the start screen haha )
Thank you so much! 🙏 This was actually my first time making a 2D platformer, and I was definitely rushing a bit to get everything together for the jam, so I’m really glad you gave it a play! Haha, I’m especially happy the intro song stuck with you 😂
pretty little game, i like the way you approach the concept, i had a bad time with the spikes hitbox but it's alright T_T , nice work :)
Thank you so much! It was my first time making a 2D retro pixel platformer in Unity, so that really means a lot! Glad you gave it a try, even with the evil spike hitboxes haha :)