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A jam submission

GILT TEETHView game page

Pull six gold teeth out of a dead king's skull without waking the thing under the floor
Submitted by IgorYakunin — 1 day, 15 hours before the deadline
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GILT TEETH's itch.io page

Results

CriteriaRankScore*Raw Score
Secondary Theme Interpretation#2732.9833.444
Quirkiness#2933.0793.556
Graphics#4262.6943.111
Overall#4412.5342.926
Gameboy Soul#4552.5983.000
Gameplay#4682.1172.444
Soundtrack/SFX#4981.7322.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme
Old gold are old gold teeth =)

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Comments

Submitted

Movement is buggy, but i like the visuals! Great job!

Submitted

I think unfortunately the movement is quite buggy as the other comments said but I find the concept quite interesting and the color pallete quite pleasant to look at too. Kinda of an unfortunate issue but regardless good job

Submitted

I lost count of the number of times I collected all 6 teeth but wasn't able to climb the rope. 
I had fun, even if, as others have mentioned, the movement feels a bit off with the character stuttery. 

Submitted

Movement felt a bit stuttery and unresponsive, but it was easy to get used to! I like mysterious setting of the game. There is something wonderfully unsettling about being idea of the floor awakening after mining a tooth. 
The colorpalette was a beautiful choice too! 

Submitted

Super interesting concept and could be super cool with some more polish!  Struggled a lot because the character sprite lags behind your actual position in a really weird way, and I didn't really have a reason to use the teeth throwing. But I love the idea of sneaking under a blind monster that find you by sound so much.

Submitted

Neat concept! Reminds me of encountering the Warden in Minecraft. Controls were a little fidgety, but I got used to them. Cool game, my friend!

Submitted

Good game, I like the on screen instructions which told me to hold z to pull out teeth. I did have trouble understanding how to throw to kill the shadow thing chasing me

Submitted

the movement is quirky but i love the concept of making the theme horror :0

the sounds are very fitting and so is the artstyle :D