Just saw the jam and dedicating myself to it. Still, I am writing my storyseason-cyclical game in French, with English localization down the line. Is that okay?
I already have a worldscape and a bunch of emerging characters (as well as a closed loop of storylets) I develop such in Twine (will migrate eventually into customized Lisp workflows+workloads right between Lisien & VideotomeHeartbreak & TrialEngine) mostly for quick iteration speed reasons. I am making additional mileage out of my previous delivered project here as there is still so much of a vast overworld underneath awaiting to be unfolded & shown in digestible chunks of content.

I would be glad to get help from musicians/audiophiles to put a sweet final touch on what I got already… TYSM, cya soon.
