Neat little game! I love the delayed explosions upon starting the level. Switching between "building" the level and playing it worked really well. It was fun to solve some levels using fewer bombs than I was given, it would have been nice to have some little award for that. I managed to play through all of the levels, the difficulty curve was nice, the last one was the only one I had to retry (though quite a few of the rest I tried a few bomb placements and un-did them before finally committing). Being able to un-do bomb placements instead of just blowing things up was, I think, also a good choice, made the puzzle more think-y.
Play game
M.O.R.O.Y.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #28 | 4.062 | 4.062 |
| Overall | #156 | 3.510 | 3.510 |
| Soundtrack/SFX | #165 | 3.438 | 3.438 |
| Quirkiness | #167 | 3.500 | 3.500 |
| Graphics | #199 | 3.688 | 3.688 |
| Secondary Theme Interpretation | #232 | 3.125 | 3.125 |
| Gameboy Soul | #306 | 3.250 | 3.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
It's about digging up chests and collecting them.




Leave a comment
Log in with itch.io to leave a comment.