I sucked at the game :D But it was nice, the music was I don't know... melancholic? It definitely set the mood correctly. I run out of bullets at 2nd enemy, and only read that you can punch them in your comment here to one of other commenters and had to try it again, I guess I somehow was not aware of that on my first try. It was hard, but I somehow liked losing. For me (although a relatively recent, 3-year-old laptop) the game only lagged during loading something new (like particle effect, shader when changing light color in a room or sound during shooting I think?), and after a while it was running smooth.
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Doom Ascending's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #96 | 2.469 | 2.667 |
| Controls | #97 | 2.623 | 2.833 |
| Originality | #109 | 2.855 | 3.083 |
| Fun | #112 | 2.392 | 2.583 |
| Theme | #112 | 2.700 | 2.917 |
| Overall | #114 | 2.458 | 2.655 |
| Graphics | #124 | 2.237 | 2.417 |
| Accessibility | #131 | 1.929 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
There's dystopia, as usual, but the idea is your tower is being overrun by annoying greedy enforcement officers. Your whole tower, which is basically your family and town being erased.
Wildcards Used
Middle Wildcard
Perspective Shift - Combine 2D and 3D elements in the same game
Right Wildcard
Tag Along - The player character has a companion
GWJ Participation Level
3
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content




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