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A jam submission

Doom AscendingView game page

FPS survival against an army of debt collectors evicting with prejudice.
Submitted by 11bitbay — 5 minutes, 2 seconds before the deadline
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Doom Ascending's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#962.4692.667
Controls#972.6232.833
Originality#1092.8553.083
Fun#1122.3922.583
Theme#1122.7002.917
Overall#1142.4582.655
Graphics#1242.2372.417
Accessibility#1311.9292.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7

Theme Interpretation
There's dystopia, as usual, but the idea is your tower is being overrun by annoying greedy enforcement officers. Your whole tower, which is basically your family and town being erased.

Wildcards Used

Middle Wildcard

Perspective Shift - Combine 2D and 3D elements in the same game

Right Wildcard

Tag Along - The player character has a companion

GWJ Participation Level
3

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted(+1)

I sucked at the game :D But it was nice, the music was I don't know... melancholic? It definitely set the mood correctly. I run out of bullets at 2nd enemy, and only read that you can punch them in your comment here to one of other commenters and had to try it again, I guess I somehow was not aware of that on my first try. It was hard, but I somehow liked losing. For me (although a relatively recent, 3-year-old laptop) the game only lagged during loading something new (like particle effect, shader when changing light color in a room or sound during shooting I think?), and after a while it was running smooth.

Submitted(+1)

intresting game. i  lagged a bit but it wasnt your fault its cause browser games and 3d usually have some small problems. good job!

Developer

Thank you but if not my fault then whos? I’ve played 3D browser games, some are broken or slow for me, but not for anyone else. I’ve played others that are perfect. I assumed I had the lowest spec UHD 630 graphics.

Level generation takes a few seconds. I wish it didn’t but level design is expensive.

Submitted

My tip is when you make a 3d game exported also and for window, Linux so If it lags on browser you download it

Developer

What about where downloads are forbidden? I prefer concentrating on the “universal” browser platform, such as it is. If my HD (not UHD) 630 can handle it, I don’t see how anyone would be playing with less than that.

You weren’t clear what exactly lagged, I just assumed you meant the start of the level. That is expensive, granted.

Submitted

Well I lagged in the start of the level and when I played I got stacked inside a wall:/

Submitted

Cute game!

Submitted(+1)

Interestingly liminal with all the tall, thin hallways, empty rooms, and creepy lighting. Gun play wasn't so interesting, and then I'd run out of bullets and sorta punch the guys?
Anyway, good job on it.

Developer

Thanks for playing. It’s a cross between stealth, survivial (the primary genre), and FPS. If you run out of bullets, you can speed run next time.. The theme is impending doom, so a straight up fire fight was always gonna be off the cards (and outta scope, like the furnishings).

Punch is time rationed, and you can hold fire to max it out, FWIW. What level did you get to?