Meet Captain Patapatas, a slightly chaotic pirate who decided that swords are apparently overrated — his weapon of choice is a ship’s wheel that he throws like a boomerang.
But throwing a wheel at enemies isn’t the real reason behind his adventure.

Why is Captain Patapatas exploring these dangerous islands? What is he searching for?
Embark on his journey, face strange enemies, solve puzzles and uncover what is really pushing this unusual pirate forward.
I’m developing The Adventures of Captain Patapatas in Godot, and the first Web Demo is now playable directly in your browser.
And if you decide to play it, I’d love to hear what you think. What did you enjoy the most? What would you change or improve? Your feedback can help shape Captain Patapatas’ adventure as development continues.
The adventure is only beginning.
Will you help Captain Patapatas discover what awaits beyond the horizon?
