I'm building THE LAWS — a mobile narrative life-sim where you live one man's life from birth to death. Every choice writes to an invisible ledger. That ledger shapes who you meet (Attraction), what you carry (Karma), and how you move (Gravity). The game never tells you the rules. You discover them by living. Nine endings. Generational New Game+.
The full design doc is done. A playable HTML prototype exists. The systems work. What's missing is a collaborator to help ship it to the Play Store and beyond.
What I bring:
- Complete game design document (three interlocking systems, fully specced)
- Playable prototype with all core mechanics working
- Narrative architecture (16 authored beats, 9 endings, emergent encounter system)
- Writing (journal, encounters, NPC voice)
- Vision and direction
What I'm looking for: A developer who can take the prototype and turn it into a real app — React Native / Expo preferred, but open to Unity or Godot if you have a strong reason.
Rev-share structure:
- Open to negotiation, but thinking 40/60 to 50/50 depending on what you bring
- Written agreement, clear milestones, no ambiguity
- If it makes money, we both make money. If it doesn't, we both learned something real.
Why this project: This isn't a clone. There's no morality meter. No tutorials. No HUD. No ads. No microtransactions. It's a game that respects the player's intelligence and time — and the systems are genuinely novel. The kind of thing that gets written about.
What I need from you: A message. Tell me what you've shipped. Tell me what draws you to this. Tell me what you'd want to build first.
Reply to this if you're interested. I'll send the full design doc, the prototype, and we can talk.