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Mosskeeper

Restore three neglected garden habitats, test how small ecological choices interact, and discover which visitors return. · By PixelRespawn

I made Mosskeeper, a short ecological restoration puzzle

A topic by PixelRespawn created 7 days ago Views: 4
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Developer

Mosskeeper is a 20–30 minute browser game about testing small habitats and seeing what returns. Instead of clearing a neglected garden back to blank stone, you decide what each object can support.

The first chapter asks you to choose between rain, shelter and sun around an old statue. Later, you build a vine route across a bicycle and use what you learned to balance airflow, moisture, shade and leaf heat inside a glasshouse.

Growth can stop partway, reveal one ecological blocker and let you adjust the experiment before trying again. Your choices affect the plants, later puzzles and visitors that return.

I would especially appreciate honest feedback on two things:

  • Does the first habitat explain the test → feedback → adjustment loop clearly?
  • Can you understand how the bicycle route affects the glasshouse?

Thank you for playing!