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Do not jeopardize the beans's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #11 | 2.858 | 3.500 |
| Experience | #12 | 2.654 | 3.250 |
| Polish | #14 | 2.654 | 3.250 |
| Theme | #16 | 2.654 | 3.250 |
| Functionality | #19 | 2.449 | 3.000 |
| Audio | #27 | 1.633 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you create this game within the 36 hour time period?
Yes, made within 36 hours. Made for DTJ36.
Teammates
Solo
Did you use Bash.tv to create your submission?
Yes
https://bash.tv/p/il6thuqobm44rz6zpeo09/5180
Did you use AI in your submission?
Yes. The bash TV agent
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Comments
Damn this was a crazy game, didn't think i would find such a narrative game in this jam, i loved the mini notes hit throughout the house and the overall plot, which was kinda confusing too btw!
I may have gone overboard and put too many dialogues at once. I will keep this in mind and try to make the story less confusing once the jam ends. Thanks for your feedback ^-^
nah the dialogues were fine, i guess just that part after you leave the house is a bitt confusing in narration, like before you leave the house, i found all those dialogues and notes pretty fun, also i just want you to remove that normal ai text if you can, rather use better ui/ux , the plot doesn't need that much changing ngl atleast uptil you go out of the house that is
Thanks for clarifying. You mean the dialogue box ui ux? At first i was worried that this game won't run on some devices so I lowered the graphics and made the dialogue box simpler. Guess I'll go hunt for pretty assets/ui or make some for it now (ӦvӦ。)