I liked how each level introduces a different timing challenge! Waiting for the power to go out before crossing the lasers is a clever use of the limitation, and later mechanics keep things fresh. I’d just make the instructions and power-cycle indicator easier to read so players can plan their moves better.
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Minigem's escape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #21 | 3.418 | 3.625 |
| Overall | #36 | 2.946 | 3.125 |
| Concept | #38 | 3.182 | 3.375 |
| Presentation | #41 | 2.828 | 3.000 |
| Enjoyment | #46 | 2.357 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2, me and GIMEL_IL
Software used
LibGDX java
Use of the limitation
we used the blackout mechanic to make you have to time yourself with the lasers
Cookies eaten
gi ate 7 i ate gi


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