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A jam submission

Minigem's escapeView game page

an adventure of a small crystal (minigem) escaping form the bank that captured him as treasure.
Submitted by Omriking128 — 2 hours, 37 minutes before the deadline
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Minigem's escape's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#213.4183.625
Overall#362.9463.125
Concept#383.1823.375
Presentation#412.8283.000
Enjoyment#462.3572.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2, me and GIMEL_IL

Software used
LibGDX java

Use of the limitation
we used the blackout mechanic to make you have to time yourself with the lasers

Cookies eaten
gi ate 7 i ate gi

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Comments

Submitted

I liked how each level introduces a different timing challenge! Waiting for the power to go out before crossing the lasers is a clever use of the limitation, and later mechanics keep things fresh. I’d just make the instructions and power-cycle indicator easier to read so players can plan their moves better.

Developer

hi guys! Thank you all for leaving feedback on the game, let me know if any of u beat level 6 since even I couldn’t beat it😅

Submitted

Really cool and creative idea! I wish there were a small sound cue for the timer, but maybe it's just me!

6 levels is incredible for such a short window of time !

Developer

thanks for the feedback, we’ve actually tried adding a sound cue but it turned out pretty annoying so we removed it😁

Submitted

Really cool and creative idea! I wish there were a small sound cue for the timer, but maybe it's just me!

6 levels is incredible for such a short window of time !

Submitted

the animations were cute, i really struggled landing on the platforms but thats a skill issue lol. the amount of timing caught me off guard a bit, but i feel like the limitation and theme were implemented well. 

Submitted

There are a lot of cool mechanics and the implementation is solid; the gameplay is well-designed.

The visuals are simple, too.

They should have made only the lasers invisible, rather than all the platforming elements—otherwise, it looks really strange.

Submitted(+1)

Perfect use of the limitation! The timing window was a little harsh though, I failed a lot, haha. Super cute character as well. 

Submitted

I really liked Minigem's animations ! Some collisions are weird tho but maybe a skill issue xD

(+1)

thanks a lot! (i'm the artist) and dont worry i promise you the collision problem is us!