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À contretemps's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #20 | 3.536 | 3.750 |
| Overall | #31 | 3.035 | 3.219 |
| Enjoyment | #32 | 2.946 | 3.125 |
| Presentation | #36 | 2.946 | 3.125 |
| Use of the Limitation | #38 | 2.711 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me
Software used
Unity
Use of the limitation
Stay in rhythm
Cookies eaten
I kept forgetting to eat because I ran out of time
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Comments
I really liked the concept behind this one! At the moment it feels more like a sandbox or prototype than a complete game, since there doesn’t seem to be a clear way to win or lose yet. Still, I can definitely see a lot of potential in the core idea. Adding objectives that force the player to make decisions under time pressure, along with failure conditions and some kind of progression or increasing difficulty, could create a really interesting gameplay loop. The foundation is already there — I’d just love to see the concept developed further into a full challenge.
Thank you for the detailed feedback! I really appreciate it.
I don't plan to take this project any further. I simply didn't have enough time during the jam to turn the core idea into a complete game, and honestly, I consider the result a bit of a failure compared to what I had in mind.
That said, I'd still like to keep it as it is and preserve it as a little snapshot of what I managed to make during the jam.
I liked the idea of the game and the dissonant sounds are well chosen
Thank you !
I'm glad the dissonant sounds worked, being a little out of tune was kind of the point 😄
“À contretemps” roughly means “off-beat” or “out of sync”
Really cool little game !
Thank you !
Glad you enjoyed it !