Play yuneling
yuneling moon heist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #15 | 3.043 | 3.600 |
| Overall | #15 | 2.310 | 2.733 |
| Creativity | #17 | 2.028 | 2.400 |
| Enjoyment | #18 | 1.859 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game utilize the theme, if at all?
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Comments
Cool that this works on mobile and I like the art for the characters.
I liked how fast you can fly and the colorful brainrot textures.
Man, I was impressed by how Brainrot They follow each other in a series, and the music is also great.
it's a simple interpolation, in godot you can do it like this:
```
func move_to_target(delta):
var to_target := target.position - position
var weight = 1 - exp(-FOLLOW_SPEED * delta)
position = position.lerp(target.position - to_target.normalized() * 100, weight)
```
that 100 controlls how far apart items will be.