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25 Seconds's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #3 | 4.500 | 4.500 |
| Gameplay | #3 | 4.250 | 4.250 |
| Art | #3 | 4.500 | 4.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I at first also disliked the slipperyness of the controls and the lack of wasd but i got used to it after the couple of first levels. At times the game was frustrating to play but the wins were very rewarding. After a 1.3K death run on the first day i took a break and came back to it 2 days later. It took me another one thousand or so attempts but i finally beat the game. I have to say that i ultimately i think the gameplay is AMAZING! The player controller feels smooth and consistent plus the gimmicks are super cool! Additionally i think the music is very neat. A thing i found, and i think this may be an artifact left over from playtesting, but you can press Space to spawn more red bunnies X) Also i DID find the horse room.
love the art but the first level is really hard i agree with bougiebirde i feal like WASD and useing space for jump would make it better
Your game looks pretty neat and I like your style, but unfortunately I had too many issues to be able to play it :(
I'd highly recommend adding WASD bindings in addition to the arrow keys. My keyboard doesn't have arrow keys which I suppose is a personal problem but also an accessibility issue. The viewport also didn't fit on my display (1080p) which cut off a lot of the playable area.
From what I could tell, the movement is very smooth. That's super important in a game like this, and I'm a sucker for precision platformers. You nailed it
Fusili is precious
you managed to get an amazing amount of functionality into the game in such a short time!
great entry :)
thank you so much