I liked the retro visual style and the idea seems interesting, but I had a hard time understanding what I was supposed to do once the game started. The opening explanation felt a bit difficult to translate into actual gameplay. Clearer visual instructions and stronger feedback for correct actions would help a lot.
Play game
Crystal Sale's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #65 | 1.769 | 2.167 |
| Overall | #67 | 1.327 | 1.625 |
| Enjoyment | #68 | 1.225 | 1.500 |
| Use of the Limitation | #69 | 1.225 | 1.500 |
| Presentation | #70 | 1.089 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 (Sunnivale: https://sunnivale.itch.io/)
Software used
GB Studio
Use of the limitation
I added a timer as the premise is to prepare for a shop sale before it opens for the day.
Cookies eaten
I ate 8 chocolate biscuits during the development of this game.


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