Play game
BRUNO. THE MINER.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #64 | 1.347 | 2.333 |
| Concept | #70 | 1.155 | 2.000 |
| Use of the Limitation | #71 | 0.770 | 1.333 |
| Enjoyment | #72 | 0.962 | 1.667 |
| Overall | #72 | 1.058 | 1.833 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 (ds: bereeza)
Software used
Godot
Use of the limitation
Dynamite Cooldown: Attacks cannot be spammed - players must time throws carefully around enemy movement patterns and wait out the reset timer. Healing: Gaining health is not instant (the player must stand completely still on the heal point for a full 2 seconds). Invulnerability: Surviving hits and timing counterattacks relies on brief invulnerability frames rather than brute force.
Cookies eaten
I am not a big fan of cookies, so it was a burger
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Comments
Hey, cool idea! The back story is so random