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Runic - a fantasy RPG UI kit (38 components, 3 colourways, editable SVG)

A topic by Gen XIA created 10 days ago Views: 25
Viewing posts 1 to 1
I just published a fantasy interface set for RPGs and wanted to share it. **What it is** 38 components drawn as clean vectors on a 128x128 canvas: ornate and plain panels, dialog boxes, scroll frames, buttons, health/mana/stamina/XP bars, health and mana orbs, inventory and equipment slots, items (coin, key, potions, sword, shield, book, gem, chest), level badges, quest markers, buff/debuff indicators, cursors, dividers, minimap frame and compass. **Why vectors** Every component is an editable SVG, so you can recolour and rescale without losing quality. Each one also ships as a transparent PNG at 64px and 128px for when you just want to drop something in. Each colourway is defined by six values in a JSON token file, so swapping those six gives you a fourth palette across all 38 components. **What you get** - 38 components - 3 colourways: Parchment, Midnight, Ember - 114 editable SVG files - 228 transparent PNG exports - CSV metadata and JSON colour tokens There is a free 12-component sampler if you want to try the style in your own project first. Full kit: https://gen-xia.itch.io/runic-ui-kit Free sampler: https://gen-xia.itch.io/runic-ui-kit-free-sampler Happy to take feedback on what components are missing - I would rather extend it with things people actually need.