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The Axe-ident's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #32 | 3.125 | 3.125 |
| Story and Theme | #51 | 3.000 | 3.000 |
| Overall | #59 | 2.812 | 2.812 |
| Creativity | #69 | 2.875 | 2.875 |
| Judge's Score | #76 | n/a | n/a |
| Musical Score & Sound Design | #79 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What, if any, Jam-Specific Challenges did you include in your entry?
No Dialogue
Does your game require playing multiple routes to get the full experience?
Nope!
Approximately how long is your game (in minutes)?
4-5 minutes
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Comments
I love that you can just axe-throw your way to victory. This is great for stress-relief, and the atmosphere was pretty darn good for this kind of game. The ending was also really good. Worth every retry it took to get there.
Was shitting bricks fr. A gem, fun twist.
Felt like a shooter you'd find in an arcade but with Axes and who doesn't like throwing Axes :)
Loved the ending and the name.
I've only played trail shooters where you shoot guns, and that's not very challenging. This instead was, I was panickedly waiting for my axe to charge while hoping that none of the people would get me. I also enjoyed that you got to stay where you are and rotate the camera, being unable to see everyone at the same time really enchanted the horrority of this game. The ending was totally worth it lol. Good job!
Kind of felt like Pokémon Snap but with throwing axes instead of catching Pokémon. Interesting concept. I love the title for some reason