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[LFP] [Unity] [Programmer] [Paid] Unity/C# Developer | Gameplay, Multiplayer, AI, Systems & Release-Ready Builds | 6+ Years

A topic by ahmad47pk created 5 days ago Views: 64
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Hi, I’m a Unity/C# developer with 6+ years of professional experience and I’m currently available for paid game development work.

I work on both new and existing Unity projects, including gameplay systems, AI, combat, multiplayer/networking, progression, UI, backend integration, optimization, debugging, refactoring and full game development. I’m also comfortable taking over existing projects that need new systems, cleanup, polish or help getting to a playable/release-ready state.

I’ve worked across PC, mobile and WebGL, and have shipped a commercial game on Steam.

Rate: $20/hr Availability: Part-time or full-time Fixed-price milestones: Available depending on scope Paid work only

Portfolio: https://drivengamestudio.com/portfolio
Upwork: https://www.upwork.com/freelancers/ahmad47pk?mp_source=share
Gameplay Reel: https://youtu.be/L4FpNjiQikU
Steam: https://store.steampowered.com/app/3122970/Fallen_Essence/
Itch.io: https://ahmad47pk.itch.io/
Client Itch Project: https://pehriska.itch.io/the-sons

Email : driven471999@gmail.com

If you’re building something in Unity and need development help, feel free to reply or message me with the project details and what you need done.