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DICE PATH's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #4 | 4.207 | 4.207 |
| Accordance to the theme | #10 | 4.276 | 4.276 |
| Overall | #18 | 3.138 | 3.138 |
| Originality | #21 | 3.241 | 3.241 |
| Enjoyment | #27 | 2.690 | 2.690 |
| Audio | #29 | 1.276 | 1.276 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game revolves around throwing dice to determine your actions. Each roll creates new possibilities, forcing you to choose how to use the result to navigate the board, avoid hazards, and reach your opponent.
What code and assets did you not make from scratch during the jam (if any)?
most of the assets and texture like tagged in CREDIT and part of HUD and camera mouvement code
How many people worked on the game?3
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Comments
Very nice graphics but adding music and sounds would really complete the cozy atmosphere. I like the gameplay, but I couldn’t play with someone else. I think the theme is very lightly touched upon here, but a very nice submission nonetheless!
Nice idea and asset choice! I was stuck in a loop for a while because of rng but it works very well. I didn't hear anything, is it just me or is there no audio?
Unfortunately, we didn't have time to add music. Even some sound effects for movement and dice throws would have been a nice improvement.
Such a good look and feel ! My only feedback is that I am not 100% sure how to take the warp as I went through it many times without being warp. Passing through by a side or another. Do I need to have the exact die roll ?
Thanks for your FeedBack , you can only take the warp be exactly stoping on the tile
Very original game ! Assets choice is great GG ! Maybe adding an vs AI with some difficulty could be fun, (or implement an online mode xD)
Thanks! Glad you enjoyed it!
VS AI with different difficulties is actually a really cool idea
As for online mode...maybe still waiting a bit
Cool to see a tabletop videogame. Cool idea, but the game didn't end when I reached my opponent, or is it opponent's spawn? Anyways, great graphics and very impressive project:)
Thanks for playing , you need to reach the opponent spawn first to win
Very enjoyable experience of this game :) I do always love a good tabletop game !! It has already been said but it would be great to see highlighted the spot were the wizard will go. Great job !
thanks for your Feed back , at some point i also wanted to make it part of the game so that you need to think yourself , but i didn t make sens as i forgot to add explanation about the player mvt ,the piece walks straight and turns on its own when something blocks it (right for Player 1, left for Player 2),
Good job!
The game is so playful and has great graphics.
Thanks !
Glad you had fun with it!
Great visuel !
You should put some indication where the character will go, because at some point, it didnt really do what i was thinking it'll do !
Good job !
Thanks a lot, glad you liked the look! You're right: the piece walks straight and turns on its own when something blocks it (right for Player 1, left for Player 2), and the game doesn't show that before you chose your path . I'm going to add a route preview so you can see where you'll land before you click. Thanks for playing and for the feedback!
The visuals are stunning !
Thanks a lot! A big part of that is thanks to the amazing free 3D assets from the community. They're all listed in the Credits screen in the main menu.