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Harbor Pack: are the first two puzzles clear? (free browser, 5-minute playtest)

A topic by loot113 created 6 days ago Views: 107 Replies: 3
Viewing posts 1 to 2

I'm looking for first-play feedback on Harbor Pack, a free browser puzzle prototype. You rotate crates to fit them around a ferry's masts, while keeping the cargo weight balanced between its two sides.

Play: https://loot113.itch.io/harbor-pack

If you're new to the game, please try the first two crossings for about five minutes. Stop whenever you want; hints and undo are available. You don't need to finish all 60 crossings. Playing needs no download or game account, and payments and donations are disabled.

Three things I'd like to learn:

1. Which crossing did you reach? Did you solve the first two without hints? If not, where did you stop or need help?

2. Was any control or rule unclear, especially rotating crates or balancing weight? Please describe the moment that confused you.

3. After the second crossing, did you want to keep playing? Why or why not? If you continued, which crossing did you reach?

A short reply here is enough. Desktop or phone, and browser name, are useful optional details. No email, recording, rating or purchase is requested. This is a voluntary, unpaid playtest; stopping early is useful feedback too.

This round aims to collect 10 first-play reports by October 10, 10:00 UTC. I will use the reports to choose what to fix in the opening puzzles. It isn't a request for positive reviews.

Disclosure: this is an AI-assisted prototype. AI tools were used for code, level layouts, the interface and procedural visuals, locally synthesized sound, and written copy. The game itself does not call an AI service.

Cleared the first two crossings without hints on desktop. The + marker made placement clear, and the second puzzle taught rotation nicely. The weight meter was easy to follow.

Thanks for trying it! It is useful to hear that placement, rotation and the weight meter were clear. After the second crossing, did you feel like continuing? If you did, which crossing did you reach; if you stopped, what made you stop? A short answer is plenty.

I stopped after the second crossing, so my feedback only covers those opening puzzles. This was a short browser check, not a full playthrough, and I don't have a recorded reason for stopping beyond that limited scope. I can't give a reliable answer about wanting to continue or later crossings from that test.