Three things I liked about this entry:
- It's short. I don't have a lot of spare time, so I appreciate that the experience isn't padded out.
- The controls are as simple as it gets.
- The backgrounds set an appropriately creepy tone.
Three things I did not like:
- The visuals could be better. It took me way too long to understand how the second minigame relates to the story because they are kinda abstract images that just get lighter the more you click on them. Even the backgrounds, while they are related to the story, are pretty abstract too. More visuals could have made it even better.
- There are sounds, but no ambience? Dunno if it's a standard for kinetic novels, but it strikes me as a missed opportunity.
- I don't know how else to say it, so I'm gonna put it bluntly: this feels low-effort. It needs something more, be it a longer, more developed story, some choices for alternate paths, or just more done with the content that is there (like more animations, backgrounds, sounds, etc.). I don't know what kind of effort actually went into this or what challenges were overcome to deliver this entry, but compared to the competition the presentation is lacking.
I am glad that you made an entry, despite my criticisms, and I appreciate it's short, simple nature. Keep making cool stuff!







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