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Day in Copenhagen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #11 | 2.392 | 2.583 |
| Gameplay | #18 | 2.160 | 2.333 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #21 | 2.006 | 2.167 |
| Visuals | #21 | 2.083 | 2.250 |
| How well does the game fit the themes? | #26 | 2.083 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
About 20 hours, oops (my first jam)
Did you use this week's buff?
Few hours on thursday evening doing a bit of visuals, I'm quite slow at drawing
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Comments
It's fun to try and optimize your run to get the best score. My best attempt was 63%. I tried several approaches, both going super fast, and being more slow and steady, and in the end both resulted in about the same score.
It's a great game for a first jam. And I totally relate with Unity compile time slowing us down haha
The details with the whole city being alive with cars passing is great!
Well done!
Great work, and I loved the bike design and the bike lane, hehe! I would’ve enjoyed dodging cars even more. Nice job, my friend!!!
Thank you:)