I just published a very small browser-based mechanics test called Alarm Line.
You start at S and must escape through X or Y within 8 moves. Every corridor you use locks behind you, so grabbing more value can remove an escape option you may need later.
It is free, requires no account, and is intentionally tiny - one map and one short ruleset.
Play here:
https://productfactory0.itch.io/alarm-line-alarm-line-micro-playtest
This is an early mechanics test rather than a finished game.