I thought it was really creative to use the cards as a basis for a board game, and the way the cards and die worked together made the game fun to play. Really enjoyed this one, was a bit disappointed when I had to stop. Now I know, when I reach peak, I delve.
Love the concept of this game! I like how it has two phases, the dungeon building and the moving phase, and it's cool how a lot of the depth of this game would come from the information game- trying to gather information about what cards your opponents put down and trying to use the information to outplay them. This game seems like it would be a lot of fun at a high level after a couple games once everyone develops a real strategy. My only complaint is that at a lower level, when you haven't played it as much, it feels pretty random and just like "whoever chooses the correct path to go down wins" and since the way we played it ended up with only two real paths, the people who chose the harder path just lost on the spot. I also can't attest to the game balance since we only played one round- so who knows if the optimal strategy turns out to just be something like "make a straight line and put all your cards in it- whoever gets luckier wins." Overall, though, I absolutely love the concept! Easy enough to learn and remember the rules, and a good time when you get into it.
Delve has a very creative concept that manages to combine board and card games by allowing to make a “dungeon” out of the deck provided to each player. The rules are straightforward, our goal and win conditions was clear, I never felt confused by the rules at any point. The board building system provides and element of long term strategy to the game, while the random card selection, the unknown rank of the cards you need to pass through, and the use of dice rolls to pass through the dungeon keeps each game unpredictable and fresh. It was overall a very fun experience and I would recommend it to anyone interested in an innovative game in the playing card genre.
Need clarification on if you can check only one card to the side of you or all cards around you and then choose one to go to, also are aces 1? I really enjoyed learning and playing this game! I love board games, even though there's no player persona I know people that love board games would enjoy playing this because the feedback on your progress is visual and the competition presents itself. The game makes itself approachable. Super creative too.
Comments
I thought it was really creative to use the cards as a basis for a board game, and the way the cards and die worked together made the game fun to play. Really enjoyed this one, was a bit disappointed when I had to stop. Now I know, when I reach peak, I delve.
Love the concept of this game! I like how it has two phases, the dungeon building and the moving phase, and it's cool how a lot of the depth of this game would come from the information game- trying to gather information about what cards your opponents put down and trying to use the information to outplay them. This game seems like it would be a lot of fun at a high level after a couple games once everyone develops a real strategy. My only complaint is that at a lower level, when you haven't played it as much, it feels pretty random and just like "whoever chooses the correct path to go down wins" and since the way we played it ended up with only two real paths, the people who chose the harder path just lost on the spot. I also can't attest to the game balance since we only played one round- so who knows if the optimal strategy turns out to just be something like "make a straight line and put all your cards in it- whoever gets luckier wins." Overall, though, I absolutely love the concept! Easy enough to learn and remember the rules, and a good time when you get into it.
Delve has a very creative concept that manages to combine board and card games by allowing to make a “dungeon” out of the deck provided to each player. The rules are straightforward, our goal and win conditions was clear, I never felt confused by the rules at any point. The board building system provides and element of long term strategy to the game, while the random card selection, the unknown rank of the cards you need to pass through, and the use of dice rolls to pass through the dungeon keeps each game unpredictable and fresh. It was overall a very fun experience and I would recommend it to anyone interested in an innovative game in the playing card genre.
Need clarification on if you can check only one card to the side of you or all cards around you and then choose one to go to, also are aces 1? I really enjoyed learning and playing this game! I love board games, even though there's no player persona I know people that love board games would enjoy playing this because the feedback on your progress is visual and the competition presents itself. The game makes itself approachable. Super creative too.