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Virtualord - TBS + TD + RPG - 0.6.13 released

A topic by Vivaladev created Nov 02, 2025 Views: 1,854 Replies: 25
Viewing posts 21 to 24 of 24 · Previous page · First page

I published the usual monthly dev log post on itch.io, you can read it here.


In this one you will find a recap of everything that happened last month like:

  • version 0.6.7 released and available for testing in the game's Discord server.
  • game announcement and first trailer
  • 1000 wishlists

but also all the main development news like:

  • game load & save (with some anticipations on some "unconventional" features)
  • new selection UI

and future development plans for the next couple of months.

I am happy to share that  I have been working on Virtualord every single day for the past 300 days.


A lot has happened since I started and now I am close to release a new alpha build that will be followed by a first public demo next month, so stay tuned for more!

I just published a new dev-log video that showcases all new features and changes of the latest alpha build of Virtualord (0.6.9):

In case you prefer to read, I also posted a dev-log you can read here on itchio.

MAIN NEW FEATURES
- 3rd and final tutorial mission ✅
- new auto camera 🎥
- plus many other fixes and improvements 📈

I published a new dev log here on itchio in which I present the main new features introduced during the month of September, which led to the release of version 0.6.13 and to the first playtest session on Steam.

Over 200 people joined the playtest and the feedback I got from some of them was extremely helpful to improve the tutorial. Which is what I am working on these days. 

In the section dedicated to future development, I also outline a roadmap for the next playtest session later this month and for the demo release, which should take place in early November (to be confirmed).

Viewing posts 21 to 24 of 24 · Previous page · First page