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Tokyo Night Courier's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #40 | 2.858 | 3.500 |
| Fun | #46 | 2.858 | 3.500 |
| Audio | #49 | 2.449 | 3.000 |
| Creativity | #55 | 2.449 | 3.000 |
| AI Use | #64 | 2.449 | 3.000 |
| Overall | #64 | 2.398 | 2.938 |
| Originality | #65 | 2.041 | 2.500 |
| Visuals | #73 | 2.041 | 2.500 |
| Game Design | #75 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think it's a pretty smooth game. Obviously not a lot here, but the driving mechanic feels good and the city looks fine. I think it's a fun concept!
Thank you for review. Actually, I had planned it as a simple ramen serving game, but I might add a story mode and some extra mechanics later.
Hi Brother!
This game was fun! I really enjoyed driving the car around the city and even made my own mission to hit all the pedestrians. 😂
The music was nice, and the car controller felt really good. The rain was a bit distracting for me, but having the option to turn it off was helpful.
I think it would be the cherry on top if you added some tyre tracks and particle effects when drifting, along with a little slow-motion effect to make those moments feel even more satisfying.
Good going, bro! Keep it up! 🔥
Hi, Thank you for your comment and rating. I’m glad you enjoyed my game! I’ll be adding some effects, and I’m thinking of including a short story mode. I’ll also be adding a free roam mode. In the story mode, there will be a “good path” that ends the game immediately and a “dark path” that extends the game and leads to darker scenarios.