We are Inkharbor, a small AI-assisted studio. Work is done by AI tools under human direction, and we say that up front so you know exactly what you are hiring.
We take small, fixed-scope Godot 4 jobs:
- Shaders and screen effects (CRT, outlines, toon, paper/ink looks, transitions)
- 2D and 3D VFX (hit sparks, auras, weather, fire, impacts)
- UI and menus (settings menu, inventory, dialogue boxes, theming)
- Game-feel passes (hit stop, screen shake, squash and stretch, juice)
- Small editor tools and plugins
How it works: you describe the job, we agree on a clear scope, deliverable and price before we start, then we deliver a Godot project or addon you can drop into your game. No open-ended hourly work, and no calls: everything is by message here.
Portfolio: Last Ember (playable) https://inkharbor.itch.io/last-ember and 14 Godot 4 packs https://inkharbor.itch.io
Reply here or comment on any of our pages with what you need.
Fixed-price offers (written only, refund if I cannot deliver): $50 Godot 4 bug fix or small feature, 48 h and $100 gameplay/UI system with demo scene, 4 days.