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Whelt Update

A topic by S.M.Z created 7 days ago Views: 265 Replies: 5
Viewing posts 1 to 2

More details: smz1.itch.io/whelt

Whelt Update:

*Dialogue box portraits.
*New Pause Menu (CTRL/ESC).




(+1)

I love the spinning animation of the pause menu! 

I'm curious, what's been the biggest challenge getting to this point? Was it more on the development side, or keeping everything organized and moving forward?

The biggest challenge is definitely organizing, the programming not so much. And I also have to keep an eye on whether it makes sense to add each thing to the game (like visual and thematic coherence so the immersion doesn't break). And thank you so much for paying attention to the details :D

(+1)

Yes of course! :) And I definitely understand the difficulty with organizing! My husband and I actually started making a game, but we stopped because we realized there was no great place to keep our game organized while building it, so we actually put our game on halt and made a project management system for us and thought it would be good for other game developers too! were about to go into our beta so if you wanted to join let me know! I think you would be a good fit!

I would love to test it and see how it would help organize my projects.
Thanks for the invite!

(+1)

Of course, our website is Pixlquest.com and you can either send me your email or you can email info@pixlquest.com and I can get you setup! The Beta is starting Nov. 2nd.