It was a decently fun platformer, the mechanics felt really good! However, blind jumps make for a less fun platformer. The fun of a platformer comes from knowing the jump you need to make and executing it, and some of the drop segments were significantly less fun since it was essentially trial and error to find the next path. If there was some leading, or at least some sort of visual hint it would make for a much smoother experience (like the eyes cast some sort of visual light on the screen that tells you "you can't drop here"). Outside the buttons being flat plain text, it was really fun!
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The Floors Have Eyes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #28 | 1.917 | 2.100 |
| Visuals | #31 | 1.917 | 2.100 |
| How well does the game fit the themes? | #32 | 2.191 | 2.400 |
| Gameplay | #32 | 1.917 | 2.100 |
| Audio | #41 | 1.461 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 3 roughly 4 hrs


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