Every 10 seconds you become your own problem is such a good hook haha. The ghostly past selves in bathrobes and hard hats on the cover made me laugh, and making all 8 from one Intern #7 reference so they stay the same guy is spot on
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PAST ME IS A JERK's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #10 | 2.932 | 3.167 |
| Gameplay & Fun | #12 | 2.777 | 3.000 |
| Overall | #20 | 2.623 | 2.833 |
| Creative Use of DreamLayer | #29 | 2.469 | 2.667 |
| Visual World & Art Direction | #37 | 2.315 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you use DreamLayer?
We built the whole cast from one hero reference. DreamLayer's text-to-image made Intern #7 once; image-to-image then turned that single reference into 4 gameplay poses, an 8-frame run cycle (sprite-sheet beta) and 8 "past self" portraits (hard hat, bathrobe, sandbags, springs and more), so every version of you is recognisably the same person. A single lab style frame then became every room in the game (firing range, break room, boardroom, chemistry lab) and the Refund Desk ending, all image-to-image with the same camera and palette. The title art, props, the Compliance Drone and the boss, Professor Mole, were made in the same style. In total: 25 API calls, 30.6 credits, 24 images used in the game. Every prompt, reference and credit cost is logged in our DreamLayer log.












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