Results
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Thank you so much for participating in our first Ctrl+AI+Jam!
NeBITula—this is a great entry, and this game has so much potential. The overall aesthetic cohesion in this game is impressive especially considering that it was all modeled from code. I will say, however, that I didn't feel much danger while playing, and it wasn't very easy to wake the sleeper, so in terms of consequences for being noisy, I'm not feeling it. You should definitely continue to work on this game after this jam, I want to see more!
I would LOVE to see you active in our Discord, and for you to share your experience and process with our community in our #show-your-process forum. I was impressed with your decision to create a custom isometric 2d engine, especially in Rust/Bevy; did you make that decision yourself, or did Claude nudge you in that direction?
Overall, you did a great job, and I hope that you will join us for more jams in the future, I want to see more submissions from you!
I genuinely enjoyed this game, it felt so smooth, aesthetically it was beautiful. The idea was great but i would say having a bit more of a variety within, something to make it a little more difficult. Overall this is something i would definitely play again with more levels and difficulty if you chose to work on it more!
Toolkit details
Claude was used for literally everything:
Art: Sprites, animations, normal maps, and depth maps generated with Python scripts written by Claude.
Sound: Sound effects synthesized mathematically using Claude-generated configs.
Code: A custom isometric 2D engine built with Rust and Bevy, with Claude writing the code.
From pixels to sound to gameplay - all made with AI.
Flavor Cards attempted

Don't Wake ItThe player has to stay quiet or careful around something.
Discord username
liamchasmont
Rules attestation
Leave a comment
Log in with itch.io to leave a comment.