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Stawarm's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #64 | 3.500 | 3.500 |
| Concept | #91 | 3.300 | 3.300 |
| Overall | #102 | 3.150 | 3.150 |
| Presentation | #126 | 3.000 | 3.000 |
| Enjoyment | #132 | 2.800 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot, Musescore, Audacity, Libresprite
Use of the limitation
By making the character need to stay warm
Cookies eaten
1
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Comments
Fun game and good pixel art, but you need to work with collision and player slide. If such big slide power was on intention i understand the idea, but doing platforming with such big slide power is hard.
This was really fun! The movement with the low friction kind of gives Sonic vibes which I appreciated. I think if the visibility of the light sources was a bit better that'd help though, I wasn't able to see the one right before the second moving platform in the second level which led to me being stuck there for a bit lol. Great game!
I really liked this, it was brutal and the controls were maybe a little floaty at times but I still enjoyed this a lot! I do agree with Starea though, the light does get a little hard to see in some of the stages
Sorry but the game keeps freezing after every 4-5 deaths, and most of my wall jumps don't work..
Completed! I like mini platformers so this was def of my taste, however I think there're 2 issues on the technical side: the warm light is barely visible from the 3rd stage, and it feels like the enemies' hitboxes are larger than their body.
Enjoyed it nonetheless