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Last Ember's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #38 | 3.812 | 3.812 |
| Overall | #66 | 3.438 | 3.438 |
| Presentation | #80 | 3.500 | 3.500 |
| Concept | #88 | 3.312 | 3.312 |
| Enjoyment | #93 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Thesamowens & BAWzoo
Software used
Godot, Aseprite, ChipTune, BeepBox
Use of the limitation
You have to tend to the fire and stay near it to warm up and gain health
Cookies eaten
3 cookies
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Comments
Hi!
This is one of those times when I have to say that I really enjoyed the experience, BUT I desperately needed some hit feedback in this game! I think adding that would be a fantastic next step! Would you consider adding it in a future update?
Best
Nice game, I like the pixel art and think it's a cool player choice to decide between adding wood to the fire or using it as crossbow ammo. However, I tended to stick with using it for the fire, as it seemed quite low in supply and the crossbow damage didn't feel very high - I would've wanted to one-shot kill the zombies if I'm sacrificing my warmth ;P
Interesting game
A good challenging survival experience, strangely relaxing and intense at the same time. I'll try it again to see if I can get further.
Survival and Resource Management. Wave 4 onward started to lag my machine so I had to cut short. Nonetheless quite enjoyable.
Wish I could've optimized it more, seems this is a problem for some people, so not many people get to experience the Pumpking
Simple concept, fun game. The only feedback I have is that I was expecting the projectiles to have collisions on objects.
That's an oversight on my part, I added the projectiles pretty late in order to differentiate the pumpkins from the husks
The game is quite engaging: it’s fun to play, the graphics are good, and the music is pleasant!
Very nice game and very enjoyable! The only issue is the hitboxes are a bit weird sometimes :)
Thank you for playing! Yeah I was in a crunch to get the boss and ending done so y sorting and hit boxes ended up rushed.
interesting idea, love the sound design!