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Team members
Toby Morgan - www.linkedin.com/in/toby-d-morgan, Chloe Gratton www.linkedin.com/in/chloe-gratton, Jamie Wong - www.linkedin.com/in/jamiewongdev, Jamie Dovaston - www.linkedin.com/in/jamie-dovaston, Parees Lakhman - www.linkedin.com/in/parees-lakhman
Software used
Unreal Engine 4.22.3, Blender
Use of the limitation
The player must keep the fire lit while progressing along the track through the forest!
Cookies eaten
Roughly 37
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Comments
I loved the art style and and overall great vibes - cute graphics paired with unforgiving cold! The death screen just saying "Hypothermia" is hilarious. Nicely done, team!
Thank you for playing Barrie! So glad you enjoyed it, we really appreciate your kind words. Congrats on your own entry, it's awesome
the art look and feel is so neat for a 3-day jam omg congrats to all of u! i didnt exactly spot the difference between the 3 levels, but maybe it's bc i didnt make it too far in any of them, i'll have to come back and beat them all!
Thank you so much for playing Sengul and for the kind words! They are all quite different once you get moving along the track, they also get progressively harder. Definitely see if you can do it (the trick is to run ahead a little bit and to fuel the fire little and often so you can stay warm). Congrats again on your own entry, you all did a great job!
It looks, sounds, and feels so good. Like a chill version of Unrailed game, if it weren't for the threat of imminent death from hypothermia :D
Glad you enjoyed it! Congratulations with you submission!
Overall, I think this is a pretty good game! While the developers seem to have chosen not to emphasize the optional autumn theme, they more than made up for it with their implementation of the "Stay Warm" restriction.
I'd also like to highlight the fact that this was a five-person team project. That kind of coordination deserves respect! I don't know how things worked behind the scenes, but I wouldn't be surprised if this wasn't their first project together. Please don't take that as criticism - quite the opposite! It's genuinely encouraging to see how experience can help people achieve something more ambitious. At the very least, it's clear that the people involved weren't completely new to their tools or to releasing games.
Here are a few things I'd like to point out:
That said, the game itself is charming, atmospheric, and enjoyable. The sound effects, 3D models, and underlying systems deserve special recognition - great work from the programmers, sound designers, and 3D artists alike!
The level design also stands out. It's immediately apparent that the team put considerable effort into the levels and gave them proper attention. The polish, sound effects, and overall game feel are the icing on the cake.
Everyone did a great job, and you can really see how much each person contributed to the final result. Well done, everyone! ❤️👏
Thank you so much for your lengthy review going into great depth with your experience playing out submission!
I personally have known the other devs of this game for years but this is actually our first time all working together as a team of 5.
It’s disappointing to hear you had issues with booting the game, it’s something we’ll have to look into. We used an old version of Unreal Engine to build this as modern versions don’t support HTML5 builds so perhaps that causes issues for some people booting it up.
The text on the menus scale can appear strangely sized when in the smaller box size, this is something we were aware of but simply didn’t have time to resolve before submission unfortunately, the same is the case with any settings / pause menus, it’s something we’d like to add in a future build!
Thank you again for the kind words and in depth feedback, we really appreciate it 😁
This looks so cute!!! i loved every aspect of this game!!
Thanks for playing Racconjs! Congrats on your teams game, it looks awesome.
Artsyle seems nice, but I won’t be able to play the game, seems like my keyboard keys are ignored by the game. Mouse works.
Launched in brave on mac os.
Thanks for giving it a go Goose, unfortunate to hear that. We did test a bunch through the jam development but all of us are on windows using either Chrome or Opera.
Congrats on your own submission!
This was really good, unforgiving at times but really good! I really love the music and the art style too
So glad you enjoyed it! Did you manage to beat all 3 levels? Thank you for the kind words
Dying of hypothermia launched me into the stratosphere. Cute game!
Thank you for playing, we’re glad you enjoyed it!
Really enjoyed it. The art and sfx looks great
Thank you for the kind words, we're glad you enjoyed it!
That was fun took me a few tries to figure it out at first
Really glad you enjoyed it Vorta, is there anything we could add / change to make things clearer do you think?
After thinking of it, if i can suggest maybe introduce a new skill/mechanic in the game that you can throw the wood to the cart. this would open a lot of new opportunities to explore.
Love the art direction and style, and the use of the limitation is perfect!
I do also think it's funny how you can win right after dying of hypothermia
However, the geometry of the game causes some annoying scenarios to happen though, especially with how slow you move in the game, got stuck on stumps more often than I'd like to admit
Thanks for playing Purp, we’re glad you enjoyed it! The feedback is great also, we’ll work on a build with some refinements.
Congrats on your own submission, it looks awesome!
Very nice work. Seems like you have a great team! The art looks great and the light of the fire is very realistic. Also the movement feels very smooth.
The intro and the menu set the expectations lowers but once you enter the game everything changes.
Great look & feel. Congrats!
Thank you for playing Kibbitz! Really glad you enjoyed it. Congrats on your submission too, looks and plays incredibly especially given you worked alone, well done!
Great game man, its funny how the human just falls down when getting hypothermia lmao, its like ragdolling immediately. I really like that you need to be real fast when collecting the wood to keep the fire.
Thank you for playing!
Good job
Thank you for playing! Just gave your game a go, great job guys
Holy peak
Thank you for giving it a go, we're glad you enjoyed it! Congrats on your own submission!