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A jam submission

After Sun DownView game page

Do not open the Door
Submitted by Zeus Games studio — 5 days, 4 hours before the deadline
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Play Open the Door

After Sun Down's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#623.0054.250
Aesthetics#793.0054.250
Music#1011.9452.750
Theme#1052.4753.500
Fun#1072.1213.000
Story#1091.7682.500
Mechanics#1151.7682.500
Overall#1231.7682.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
one

Did you use any existing assets? If so, list them below.
no

Has this game been submitted to any other jams?
yes

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Comments

Submitted(+1)

Looks And moves beautifully. Don't like the `E` to Escape as this is used in many FPS games to interact. I thought the game was crashing everytime i touched something.  But once i stopped pressing E everything was smooth. Great entry.

Developer

I was trying to make a jump scare at that by pressing E and jump scare  happen an stuck in alternate world but because of my work at office I had very less time to make games but thank you so much to commenting and I will improve it I though no one will come and down but I am so much thank you and grateful your download and play thank you 

Submitted(+1)

Hey there! Very spooky, fun game, it gave me the chills 😱 The graphics are amazing, and the audio and visuals are really well crafted. You nailed the atmosphere. Great work, good luck!

If you get a chance, I’d love for you to try mine too: Uninvited Chickos, a Halloween rhythm runner with two chickens escaping a goblin feast 🐔

Developer(+1)

Thank you for sure I will check it out

Submitted(+1)

Hey I'm sorry I couldn't play this as I am on Mac but I was immediately drawn by the screenshots. Looks great, and the vid on youTube shows the house looks creepy af. 
Hope you enjoyed the Jam.

Developer

Thank you so much I will start to build for mac too I though no one would play my game , thank you so much for the motivation

Submitted

Hey, I hope this doesn't come across patronising, I just wanted to say what you achieved is impressive... you look at all the jams on this site, the number of submissions compared to joined... it rarely goes above 25%! You are in the much smaller percentage of people that completed something really hard in a short time. That is a fantastic achievement and every jam should be used to try new things and learn something which will improve your skills all the time - which means most jam entries are janky and need work... that's the point, we're pushing ourselves and doing things we haven't tried before - some of us have been coding decades, some it's their first project. All that matters is you enjoy the process and keep on designing and developing... we're here for it! So yes, we want to play your game!
That doesn't mean pressure yourself to release multiplatform. That is the "pro" of WebGL, being browser based it is open to everyone, but the "cons" are it often affects quality, messes with resolution, can affect input sensitivity, so the trade-off for reaching more people is the end result of your game can be affected, so that can mean more play testing and debugging, which is very hard in a short game jam. Don't let any of that sap the fun out of it. Screw the guy who uses Mac - He just wanted to say the game looks great and you should feel proud.

Submitted(+1)

Very good looking and spooky!

Awesome work!

Developer

Thank you