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A jam submission

Sparky Saves The WorldView game page

Not all fireworks wear capes.
Submitted by Bit Gamey (@bitgamey) — 1 hour, 40 minutes before the deadline
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Sparky Saves The World's itch.io page

Results

CriteriaRankScore*Raw Score
How well the theme was used#123.0323.032
How it looks#153.1293.129
How it sounds#182.7422.742
Fun to play#182.6772.677
Educational value#271.1941.194
Innovation#291.8711.871

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Unity

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted(+1)

Missile Command juiced all the way up! Very nice!

Submitted(+1)

Great take on a classic! The visuals are simple, yet vibrant and crisp, and the little shake whenever a downed ufo hit the ground was very satisfying! I think upgrade mechanics for the city and Sparky would have worked really well here. Really impressive work getting this done as quick as you did! 

Submitted(+1)

It was super addictive. Very simple yet very fun. I love the look of it and the sound effects. I am so impressed on how you made this so fast. I think it is difficult since you need to predict where the alien will go and sometimes it should have hit the alien but did not. the cooldown between fireworks did make ot difficut too. One needs a lot of spatial awareness and timing to win. I have played this a bit too many times.

Viewing comments 23 to 21 of 23 · Next page · Last page