Play game
Sparky Saves The World's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well the theme was used | #12 | 3.032 | 3.032 |
| How it looks | #15 | 3.129 | 3.129 |
| How it sounds | #18 | 2.742 | 2.742 |
| Fun to play | #18 | 2.677 | 2.677 |
| Educational value | #27 | 1.194 | 1.194 |
| Innovation | #29 | 1.871 | 1.871 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Leave a comment
Log in with itch.io to leave a comment.


Comments
Missile Command juiced all the way up! Very nice!
Great take on a classic! The visuals are simple, yet vibrant and crisp, and the little shake whenever a downed ufo hit the ground was very satisfying! I think upgrade mechanics for the city and Sparky would have worked really well here. Really impressive work getting this done as quick as you did!
It was super addictive. Very simple yet very fun. I love the look of it and the sound effects. I am so impressed on how you made this so fast. I think it is difficult since you need to predict where the alien will go and sometimes it should have hit the alien but did not. the cooldown between fireworks did make ot difficut too. One needs a lot of spatial awareness and timing to win. I have played this a bit too many times.