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Las aventuras de Miguel's itch.io pageRate this game
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Team members
sipofcola, Akaya1, MrT113, Synestro
Software used
Godot, Krita, Blender, Photoshop, Audition
Use of the limitation
You have to prepare for hibernation.
Cookies eaten
35
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Comments
The visuals are really nice, and I like the added pressure of trying not the get frostbite while searching for food. Good use of the limitation. I did have a little trouble with the camera movement, because it is determined by mouse movement, i couldnt do a full 360 turn which was a bit annoying while trying to find food fast
oh boy love the arstyle
Really nice visuals, but why I always have to die from hypothermia in this so chill games? 😭
Love the game, Nice visual. It will be better if have one ability to find food, may be limited time
Amo a Miguel! What a cool surprise that this turned out to be a cute little 3D game - I was expecting something completely different from the beautiful itch page, and the 2D sprite of Miguel. This was a very cute and creative interpretation of the theme.
The web export was a bit buggy, but the game was totally playable and fun (would love a download link to a linux build though). Very nice work by you and your team.
thanks :) i've added a linux build now.
Cute! I really felt like a hedgehog munching on some treats! I couldn't figure out how to turn around so I walked into the nothingness and that is where he shall stay :)
I was not able to get pass main menu. Play gets stucks the game ("Uncaught (in promise) DOMException: Operation is not supported).
The art really wanted me to make it try it. Looks really promising
Does it get stuck completely? Normally it just takes a bit to load the scene. Also for the art i recommend to download the build for windows. We didn't have the time to fix the graphics for the web build.
Hola amigos, supongo que hablan espanol asi que, me encanto el concepto, y el arte es muy agradable, como recomendaciones, la optimizacion jugando via web va un poco mal, y los limites del mapa son mejorables, se les quiere
English
Hi everyone! so I wanted to say that I really loved the concept, and the art style is really nice. As for some feedback, the web version is a bit poorly optimized while playing, and the map boundaries could use some improvement. Much love!
Very well done, specially considering the really short time. There are two things that I would change in terms of design, which is a clearer indication of how close to freezing the player is, and having a bit more resources to collect in comparison to what you need to beat it. I went for a very similar concept, but in 2D, if you wanna try it out :D
It was kind a hard to control, but visual are great and pretty enjoyable.