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Team members
1
Software used
Godot
Use of the limitation
Lit the fire.
Cookies eaten
Too many
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Comments
good game just needs better movement
Good concept! Similar to mine so I'm not biased, but great minds think alike. I feel that the jumping was a bit too floaty, especially when you have a freezing mechanic and you've got to be as quick as possible. Great model too I love gnomes.
Slow paced and a few soft locks but art is good and is fun
Loved the artwork but the character controller is painfully slow and floaty. Also at the beginning I fell down the first pit and went to the campfire down there and couldn't get back up to the top and too another campfire before freezing to reset the spawn basically soft-locking me.
There was some great level design in there although I was confused by the elevator section because my torch kept going out meaning I couldn't get any further.
I like that the meter fills up slower as you get to the top, that was a nice touch
Very cute style! The speed at which you lose heat is very well calibrated to the distance between fires. You have to be very quick and precise, which makes for a good challenge. Nice level design, all that is missing is some more decorations.
Visually appealing, but everything extinguishes my torch and I fell through the map. I like the gnome though.
Thank you for playing and for your playing.
i love being a little gnome :>