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Ember Keeper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #18 | 4.100 | 4.100 |
| Concept | #47 | 3.700 | 3.700 |
| Overall | #48 | 3.575 | 3.575 |
| Enjoyment | #82 | 3.200 | 3.200 |
| Presentation | #94 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 — furkan90x (solo). Code written with AI coding assistants (Codex / Claude); art and sound generated by my own code, no generative image/sound AI.
Software used
Godot 4.7; Python/Pillow scripts for procedurally drawn pixel art; Aseprite; code-generated SFX; AI coding assistants (Codex, Claude) for code only.
Use of the limitation
Staying Warm is the core loop: keep the campfire burning and stay inside its heat ring. Your warmth drains in the cold and 0 means death; cold spirits steal the fire's fuel, so you gather wood to keep it alive through ever longer, colder nights.
Cookies eaten
0 cookies, a lot of tea.
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Comments
Nice art style and gameplay loop. Sadly i suck at games so i die quickly. Really fun tho
Thanks for playing, really glad the art and the loop landed! Don't worry about dying fast — the difficulty ramps a bit too hard right now, that's on me. An easier early game and a short grace period after a hit are on my post-jam fix list. Checking out your entry next!
The gameplay is good. I think backgound music would be a nice addition
Thanks a lot for playing, glad the gameplay clicked! You're right about the music — I ran out of time in the 72 hours and only got the SFX in. A quiet crackling-fire loop that swells as the ember grows is at the top of my post-jam list. Going to check out your entry now!