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A jam submission

Fool AboardView game page

A faceless steward steals passengers’ lives on an airship’s maiden voyage, one possession at a time.
Submitted by Sylventin — 43 minutes, 49 seconds before the deadline
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Fool Aboard's itch.io page

Results

CriteriaRankScore*Raw Score
Visual World & Art Direction#14.5004.500
Creative Use of DreamLayer#24.0004.000
Overall#33.6883.688
Gameplay & Fun#53.0003.000
Originality#73.2503.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you use DreamLayer?
DreamLayer generated the art for Fool Aboard: the passengers' portraits, the rooms of the airship, the props and the opening cutscene. I then touched up some of the images in ChatGPT.

The whole game is about a face slowly disappearing, so each passenger starts from one reference portrait that I approved. Every later stage was built from that same reference, so the Duke stays the Duke while he loses his ring, then his jacket, then his colour, until nobody is left in the frame. The rooms work the same way: when a passenger is dragged off to the brig, the lounge stays the same and only that person is gone.

Game Engine / Framework
Phaser 3 (TypeScript, Vite)

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Comments

Submitted

The faceless steward portrait is genuinely unsettling, really nice. The Duke losing his ring, then his jacket, then his colour until he's gone is such a good use of edits from one reference. Very similar idea to what I did with my paintings, so I loved seeing it in a totally different setting