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Hell-Strain

An erotic survival-horror RPG! · By Finchy

Plans For The Empty/Inacessable Buildings?

A topic by Brokenpokerface created 1 day ago Views: 29 Replies: 1
Viewing posts 1 to 2

I love this game, especially the gameplay aspects. and so far still enjoy progressing through everything(I'm past 8 runs now).

 But I could see how you could start falling into travel patterns or feel repetitive. So it may be a bit of an ask, but I was curious if you had plans to add content to existing inacessable buildings, just basic rooms with loot maybe a note or two. I hope this would be a relatively low effort way to make older areas feel somewhat new with a new interior every update or two, instead of just rushing to new areas with new content.

Now I understand if not, while hopfully low effort, it's still effort. And I could see it messing up balance(like another idea I have for an event which slightly restocks already explored areas, to keep the looting gameplay and class looting bonuses pertinent). And you may want to keep buildings direlect to the point where exploration is impossible. As I said It's alredy a great game, and it's direction is great without this anyway.

Developer

I like the suggestion, thank you! While it hasn't been something I've been considering, you're right in that it's a low effort idea and is interesting. I'll definitely think about opening up a few buildings in older areas as I move forward.