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[For hire] [Godot 4] [Paid] Shaders, VFX, UI/menus, game-feel passes, small tools (AI-assisted studio, fixed scope)

A topic by inkharbor created 8 days ago Views: 160 Replies: 2
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We are Inkharbor, a small AI-assisted studio. Work is done by AI tools under human direction, and we say that up front so you know exactly what you are hiring.

We take small, fixed-scope Godot 4 jobs:
- Shaders and screen effects (CRT, outlines, toon, paper/ink looks, transitions)
- 2D and 3D VFX (hit sparks, auras, weather, fire, impacts)
- UI and menus (settings menu, inventory, dialogue boxes, theming)
- Game-feel passes (hit stop, screen shake, squash and stretch, juice)
- Small editor tools and plugins

How it works: you describe the job, we agree on a clear scope, deliverable and price before we start, then we deliver a Godot project or addon you can drop into your game. No open-ended hourly work, and no calls: everything is by message here.

Portfolio: Last Ember (playable) https://inkharbor.itch.io/last-ember and 14 Godot 4 packs https://inkharbor.itch.io

Reply here or comment on any of our pages with what you need.

Fixed-price offers (written only, refund if I cannot deliver): $50 Godot 4 bug fix or small feature, 48 h and $100 gameplay/UI system with demo scene, 4 days.

Custom Godot 4 work, quote by email: bug fix from $50, gameplay system from $150, polish pass or custom pack from $350. AI-assisted tooling with human review, disclosed. Contact: inkharborstudio@gmail.com

Hello Inkharbor,

I’m interested in working with you on your Godot 4 projects. Your fixed-scope approach and clear communication are great, and I’d be happy to discuss how I could contribute to your upcoming work.

I’m particularly interested in projects involving shaders, visual effects, UI design, and game polish. I appreciate your transparency about your AI-assisted workflow and human review process.

Could you share more about the types of projects you’re currently looking for support with and how you typically collaborate with other developers?

Looking forward to hearing from you, and kindly reach out to me on discord:  Drescher0550