So; I've been enjoying the game so far; Been playing for quite some time and I think I've exhausted pretty much everything in the game; unsure though.
I heard the mention of upcomming recruitable enemies and I wanted to ask; Are there plans on which enemies will be recruitable or will it be all of them?
Because I think it would be a neat idea to have the majority of the recruitable enemies be the ones with somewhat or more conventional jobs; For example: The "Lusty Maid" or "Pipe Cleaner" (Totally not biased because furry); I'm saying like the ones who could help fix up the safehouse or could give you some sort of benefits, like better sleep and rest replenishing more energy for having a fixed bed or having like, one of the cop characters help you reduce the enemy spawnrate because I really hate how high it is-
or ones that could simply be merchants; and you can treat 'em like Catalogue where they appear sometimes during specific times of the day to avoid clutter.
(Of course, this would mean that you'd need overworld sprites for 'em)
Additionally will there be any sort of content featuring the bonded enemies? I'm talking about like; Mal0 since it's kind of a one and done type of thing; she gets like, one new set of dialogue if you keep wearing the necklace but that's about it.
