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[Godot] [Playtesting] [Free] [Windows] Testers wanted for a short atmospheric horror alpha

A topic by ndnceb created 18 days ago Views: 89
Viewing posts 1 to 1

Hi! I’m looking for a few Windows players to test Dots of Terror, a free first-person atmospheric horror alpha made in Godot.

You arrive to film an abandoned house, but the winter street and its residents lead into a living labyrinth. The main mechanic is connecting numbered dots on strange canvases while surviving encounters that interfere with the camera and the maze.

The current build is a substantial vertical-slice alpha rather than a finished game. It has been checked on macOS, but I especially need independent Windows testing. I worked on the game and its test setup with an AI coding assistant, then reviewed the changes, builds, and visual captures myself.

I mainly need to know:

• Does the Windows build launch and run correctly?

• Can you finish the current demo?

• Where did you feel scared, bored, confused, or stuck?

• Did any camera, chase, canvas, dialogue, or audio sequence break?

Playtime is roughly 20–40 minutes. Easy has a shorter four-canvas route; Hardcore has the full seven-canvas route and additional encounters. A screen recording is especially useful, but a short written report is completely fine.

Game page: https://ndnceb.itch.io/dots-of-terror

If you test it, please mention your Windows version, difficulty, and what happened immediately before any bug. Content warning: sudden scares, loud sounds, flashing effects, and body horror.

Thank you — honest criticism is more useful to me than polite praise.