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Holo Hunt demo – looking for feedback on pacing and the tutorial

A topic by xzgur created 13 days ago Views: 81 Replies: 1
Viewing posts 1 to 2

Hi! I'm working on Holo Hunt, a cozy card-pack opening game with pog duels, and the browser demo is up:

https://xzgur.itch.io/holo-hunt

I'd really appreciate honest feedback on a few things:

1. Was the tutorial clear? Did you ever feel stuck?

2. How did the first 10 minutes feel: too slow, too fast, about right?

3. Flip Duels: did the charge-and-release throw feel good?

4. Any bugs, or anything that didn't fit your screen?

It takes about 10–15 minutes to get a good feel. Happy to play and give feedback on your game in return, just drop a link! 🙌

cozy card pack opening with pog duels is a combo i didn't know i needed. asking specific stuff like whether the charge and release throw feels good is smart, vague 'any feedback' posts get nothing. if you want more eyes than this thread will get you, check getplaytests. bunch of indie devs playing each other's demos and actually answering questions like yours