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Vera: A Price Paid's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio Implementation | #1 | 4.375 | 4.375 |
| Polish | #1 | 4.125 | 4.125 |
| Responsiveness | #2 | 4.375 | 4.375 |
| Art Style | Visualisation | #3 | 4.375 | 4.375 |
| Overall | #3 | 4.179 | 4.179 |
| Required Mechanics | #5 | 4.125 | 4.125 |
| Halloween Atmosphere | #6 | 4.000 | 4.000 |
| Theme Intergration | #7 | 3.875 | 3.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What Theme Did you Choose?
A mix of all three but mainly possession
HAPPY HALLOWEEN PAL!
Thank you!
Did you use AI?
No
How did you use it? (answer if ticked "Yes")
N/A
Did you use any Pre Made Assets?
Some sound effects are made with public domain assets
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Comments
Great game! One of the best I've seen in this jam (just personal opinion). Gameplay is engaging, sometimes challenging. Has multiple levels and bosses. Cool atmosphere. Sky reflecting in puddles in first location looks nice.
Some difficulties I've encountered:
- game seems to loose focus when fullscreen button is pressed, so most controls aren't captured (arrows, WASD, space). Found that focus can be regained in fullscreen mode by pressing right mouse button on the screen, afterwards everything starts working
- discovered what jump does only by accident during bossfight: jump allows to jump over bullets! which is quite an important ability to have
- levels contain a lot of single objects with colliders like bushes and torches. I've been stumbling on them, especially at the beginning - this makes them bullets somewhat harder to dodge
- there was a couple of corners with some items (a pot and a turret) that were partially obscured by health UI, red potion
- managed to buy all of the health potions from the seller before making it to the final boss. It didn't stop me from finishing the game, but I was hoping for a restock :D